Posted by Jan Muenther on Jun 23
Paul's pointed out a lot of important aspects, but one thing to keep inmind, too, are that it also depends on the platform whether a piece of
code actually compiles to a memory corruption condition or not. This is
particularly true with the more or less recent transition from 32 to 64
bit platforms, where such issues as pointer truncation kick in.
Just sayin'.
Cheers,
Jan