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Player Profile |
Scores |
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Global | 143,845 | Team | 39,628 | Combat | 102,424 | Commander | 2,088 |
Time |
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Commander | 16:38:15 | Squad Leader | 214:24:03 | Squad Member | 713:06:58 | Lone Wolf | 522:08:14 | Total | 1466:45:04 |
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Team Profile |
Wins & Losses | 3,097 / 3,359 (0.92) |
Capture Points |
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Captured CP | 10,590 | Capture Assist | 6,576 | Defended CP | 3,410 |
Teamwork |
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Kill Assist | 7,362 | Heal | 986 | Revive | 1,778 | Support | 1,189 | Repair | 136 | Driver | 4,127 |
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Combat Profile |
Accuracy | 20 % | SPM | 1.63 | Suicides | 1,913 | K/D Ratio | 0.80 |
Kills |
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Total & Streak | 51,212 / 63 | Per Minute | 0.58 | Per Round | 7.93 |
Deaths |
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Total & Streak | 63,767 / 30 | Per Minute | 0.72 | Per Round | 9.87 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 610:47:36 | 1,235 | 1,404 | 0.88 | 171 | Middle Eastern Coalition | 379:37:56 | 740 | 944 | 0.78 | 110 | Peoples Liberation Army | 238:15:28 | 563 | 471 | 1.20 | 110 | U.S. Navy SEAL (SF) | 15:56:45 | 44 | 30 | 1.47 | 76 | British SAS (SF) | 61:04:15 | 124 | 158 | 0.78 | 110 | Russian Spetsnaz (SF) | 57:40:13 | 166 | 135 | 1.23 | 85 | MEC Special Forces (SF) | 11:51:38 | 22 | 39 | 0.56 | 103 | Rebels (SF) | 29:15:46 | 70 | 65 | 1.08 | 79 | Insurgent Forces (SF) | 35:53:43 | 75 | 78 | 0.96 | 94 | Totals | 1440:23:20 | 3,039 | 3,324 | 0.91 | 938 |
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Averages | 160:02:36 | 338 | 369 | 0.91 | 104 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 98:07:05 | 166 | 182 | 0.91 | | Mashtuur City | 76:36:14 | 179 | 189 | 0.95 | | Operation Clean Sweep | 20:39:49 | 41 | 45 | 0.91 | | Zatar Wetlands | 22:20:33 | 40 | 49 | 0.82 | | Strike at Karkand | 102:15:47 | 221 | 284 | 0.78 | | Sharqi Peninsula | 108:49:32 | 206 | 258 | 0.80 | | Gulf Of Oman | 177:50:20 | 385 | 407 | 0.95 | | Daqing Oilfields | 51:45:45 | 115 | 119 | 0.97 | | Dalian Plant | 68:39:06 | 153 | 167 | 0.92 | | Dragon Valley | 87:15:38 | 186 | 174 | 1.07 | | FuShe Pass | 20:02:32 | 48 | 41 | 1.17 | | Songhua Stalemate | 07:23:28 | 10 | 22 | 0.45 | | Wake Island 2007 | 248:46:22 | 471 | 559 | 0.84 | | Devil's Perch (SF) | 03:38:07 | 13 | 4 | 3.25 | | The Iron Gator (SF) | 17:14:57 | 43 | 45 | 0.96 | | Night Flight (SF) | 04:23:55 | 8 | 12 | 0.67 | | Warlord (SF) | 63:11:27 | 115 | 147 | 0.78 | | Leviathan (SF) | 06:55:25 | 10 | 20 | 0.50 | | Mass Destruction (SF) | 25:57:03 | 62 | 67 | 0.93 | | Surge (SF) | 25:08:15 | 64 | 55 | 1.16 | | Ghost Town (SF) | 66:47:44 | 186 | 155 | 1.20 | | Totals | 1303:49:04 | 2,722 | 3,001 | 0.91 | |
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Averages | 62:05:12 | 130 | 143 | 0.91 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 610:47:36 | 1,235 | 1,404 | 0.88 | 171 | MEC (Middle East) | 379:37:56 | 740 | 944 | 0.78 | 110 | PLA (Far East) | 238:15:28 | 563 | 471 | 1.20 | 110 | SEALs | 15:56:45 | 44 | 30 | 1.47 | 76 | SAS | 61:04:15 | 124 | 158 | 0.78 | 110 | Spetznaz | 57:40:13 | 166 | 135 | 1.23 | 85 | MECSF | 11:51:38 | 22 | 39 | 0.56 | 103 | Rebels | 29:15:46 | 70 | 65 | 1.08 | 79 | Insurgents | 35:53:43 | 75 | 78 | 0.96 | 94 | Totals | 1440:23:20 | 3,039 | 3,324 | 0.91 | - |
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Averages | 160:02:36 | 338 | 369 | 0.91 | 104 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 475:25:47 | 17,007 | 23,595 | 0.72 | Assault | 90:03:12 | 3,509 | 4,859 | 0.72 | Engineer | 60:07:09 | 2,514 | 2,008 | 1.25 | Medic | 136:21:18 | 4,597 | 6,425 | 0.72 | Spec Ops | 383:53:43 | 15,420 | 17,968 | 0.86 | Support | 82:38:45 | 4,010 | 4,096 | 0.98 | Sniper | 117:59:59 | 4,155 | 4,816 | 0.86 | Totals | 1346:29:53 | 51,212 | 63,767 | 0.80 |
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Averages | 192:21:25 | 7,316 | 9,110 | 0.80 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 123:53:30 | 4,447 | 6,952 | 0.64 | 17% | Grenade Launcher Attachment | 07:12:01 | 246 | 477 | 0.52 | 38% | Carbine | 162:45:28 | 4,909 | 8,643 | 0.57 | 19% | Light Machinegun | 48:21:48 | 2,448 | 2,873 | 0.85 | 13% | Sniper Rifle | 81:46:36 | 1,880 | 2,854 | 0.66 | 37% | Pistol | 04:32:26 | 268 | 577 | 0.46 | 19% | Anti-tank | 155:03:33 | 4,134 | 9,940 | 0.42 | 43% | Submachinegun | 54:17:28 | 1,689 | 3,144 | 0.54 | 14% | Shotgun | 50:53:22 | 1,762 | 2,993 | 0.59 | 9% | Knife | 01:00:11 | 108 | 100 | 1.08 | 15% | Defribrillator | 04:09:51 | 2 | 452 | 0 | 70% | Explosives (C4, Claymore, AT Mine) | 40:02:11 | 4,528 | 3,299 | 1.37 | 41% | Hand Grenade | 12:10:16 | 1,275 | 1,138 | 1.12 | 28% | Totals | 746:08:41 | 27,696 | 43,442 | - | - |
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Averages | 57:23:45 | 2,130 | 3,342 | 0.64 | 28% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 156:08:16 | 9,224 | 4,418 | 2.09 | 696 | Aviator | 63:23:26 | 2,506 | 1,840 | 1.36 | 227 | Air Defense | 82:04:01 | 3,237 | 2,971 | 1.09 | 544 | Helicopter | 104:11:45 | 3,741 | 3,127 | 1.20 | 265 | Transport | 163:34:46 | 6,278 | 7,513 | 0.84 | 1,405 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 569:22:14 | 24,986 | 19,869 | 1.26 | 3,137 |
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Averages | 94:53:43 | 4,164 | 3,312 | 1.26 | 523 |
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Miscellaneous Stats |
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PID (Player ID Number) | 57835440 | Date of Enrollment | October 13, 2005, 4:57AM PST | Last Battle on | July 15, 2014, 12:32PM PST | Kicked & Banned | 347 / 3 | Cost ($50 base) | 3.4089 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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