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34 items tagged "body"
Related tags:
vulnerability [+],
body field [+],
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system [+],
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quadcopter [+],
prospero [+],
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printing [+],
pr2 [+],
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point and shoot cameras [+],
point [+],
poc [+],
pneumatic actuators [+],
personal specifications [+],
pcs [+],
pc security software [+],
password [+],
old girl [+],
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murdered [+],
motions [+],
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minnesota state fair [+],
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may [+],
lynxmotion [+],
leica ii [+],
last time [+],
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kinect [+],
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ir temperature [+],
iphone [+],
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injection [+],
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icspa [+],
human body [+],
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harmonises [+],
guitar [+],
girl [+],
foam board [+],
flashlight [+],
field [+],
farmbot [+],
exoskeleton [+],
energy [+],
electroax [+],
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didier stevens [+],
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canon ae 1 [+],
cameras [+],
camera [+],
brazil [+],
body scanner [+],
body percussion [+],
body modifications [+],
body contours [+],
body alink [+],
ben [+],
arthrogryposis [+],
apple safari [+],
apple iphone [+],
airports [+],
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hacks [+]
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16:07
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SecDocs
Authors:
Sven Behnke Tags:
robotics Event:
Chaos Communication Congress 21th (21C3) 2004 Abstract: Humanoid robots are investigated, because the human body facilitates acting in a world designed for humans, simplifies the interaction with humans, and allows for intuitive multimodal communication. They are also a tool to understand human intelligence. In the talk I will review some humanoid robot projects and introduce you to our robots Alpha, Toni, Kondo, and RoboSapien. Humanoid robots recently received a lot of attention from the media and researchers. Such robots have a human-like body plan, their sensors can perceive the same modalities as humans do, and their actions resemble human ones. In order to act successfully in a complex environment, these robots should adapt their behavior to the encountered situation, learn, and develop. In my talk, I will first motivate why humanoid robots are worth being investigated. On the one hand, motivation comes from the practical side. A human-like body is the ideal shape for a robot acting in an environment designed for humans. Stairs, doorknobs, light switches, tools, etc. are adapted to human proportions. Signs, labels, and acoustic signals target the human visual and auditory system, respectively. The advantages of humanoid robots are most obvious in the direct interaction with humans. Humans practice multimodal communication via speech, gaze direction, facial expressions, gestures, and body language from early childhood on. This interface is hence ideally suited for the communication between man and machine. Another advantage is that the human-like motion of humanoid robots is easy to predict for humans. This facilitates human-robot cooperation based on non-verbal communication. On the other hand, motivation comes from artificial intelligence (AI) research. Building intelligent artifacts is one important method for AI researchers in their quest to understand intelligence. Many researchers now believe that intelligence cannot exist without a body (Embodiment) and that it shows itself only through interaction with an environment (Situatedness). Building robots that act in complex environments allows for the grounding of symbols, which would be meaningless without this link. Robots are also used to test models of biological systems, e.g. for the navigation of desert ants. If one wants to investigate human intelligence in this way, one has to build humanoid robots. In the talk, I will introduce some humanoid robot projects. In particular, I will discuss walking robots, like Asimo und Johnnie, manipulation robots, like Wendy und Armar, and communication robots, like Kismet und Mexi. I will also report about some activities within our research project "NimbRo - Leaning Humanoid Robots". I will introduce you to Alpha, a full-scale humanoid, and Toni, a smaller biped, under construction in our lab. I will discuss mechanical design, electronics, communication, perception, behavior control, and simulation of these robots. Furthermore I will describe the commercially available robots RoboSapien and Kondo that we augmented with a Pocket PC and a camera in order to make them autonomous. Because humanoid robots are supposed to carry out a large variety of tasks, their evaluation is not easy. One possible evaluation method is the organization of competitions. In order to give you an impression of the state of the art, I will report about this year's RoboCup Humanoid League competitions, which took place in Lisbon. It will become obvious that many research problems need to be solved, before humanoid robots can be used in the real world. Among them are the development of high-performance actuators, sensors, and power supplies. A big challenge is the realization of energy-efficient dynamic walking that supports the dynamics of the system. There is a need for modular behavior control architectures that make controlling the many degrees of freedom of humanoid robots tractable. Furthermore, the integration of individual components must be done in a way that produces synergy effects, such as in audio-visual speech recognition and in active perception. Last, but not least, learning techniques need to be developed to adapt the behavior of humanoid robots to the situation at hand. These methods must be able to learn from few examples. One way to achieve quick learning is imitation. The humanoid body and human-like motion primitives simplify the mopping of observed actions to the robot. This could allow even naive users to 'program' a humanoid robot by demonstration. My talk will conclude with a speculative outlook to the future of humanoid robots. Using them as personal robots could change the way we live significantly.
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16:07
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SecDocs
Authors:
Sven Behnke Tags:
robotics Event:
Chaos Communication Congress 21th (21C3) 2004 Abstract: Humanoid robots are investigated, because the human body facilitates acting in a world designed for humans, simplifies the interaction with humans, and allows for intuitive multimodal communication. They are also a tool to understand human intelligence. In the talk I will review some humanoid robot projects and introduce you to our robots Alpha, Toni, Kondo, and RoboSapien. Humanoid robots recently received a lot of attention from the media and researchers. Such robots have a human-like body plan, their sensors can perceive the same modalities as humans do, and their actions resemble human ones. In order to act successfully in a complex environment, these robots should adapt their behavior to the encountered situation, learn, and develop. In my talk, I will first motivate why humanoid robots are worth being investigated. On the one hand, motivation comes from the practical side. A human-like body is the ideal shape for a robot acting in an environment designed for humans. Stairs, doorknobs, light switches, tools, etc. are adapted to human proportions. Signs, labels, and acoustic signals target the human visual and auditory system, respectively. The advantages of humanoid robots are most obvious in the direct interaction with humans. Humans practice multimodal communication via speech, gaze direction, facial expressions, gestures, and body language from early childhood on. This interface is hence ideally suited for the communication between man and machine. Another advantage is that the human-like motion of humanoid robots is easy to predict for humans. This facilitates human-robot cooperation based on non-verbal communication. On the other hand, motivation comes from artificial intelligence (AI) research. Building intelligent artifacts is one important method for AI researchers in their quest to understand intelligence. Many researchers now believe that intelligence cannot exist without a body (Embodiment) and that it shows itself only through interaction with an environment (Situatedness). Building robots that act in complex environments allows for the grounding of symbols, which would be meaningless without this link. Robots are also used to test models of biological systems, e.g. for the navigation of desert ants. If one wants to investigate human intelligence in this way, one has to build humanoid robots. In the talk, I will introduce some humanoid robot projects. In particular, I will discuss walking robots, like Asimo und Johnnie, manipulation robots, like Wendy und Armar, and communication robots, like Kismet und Mexi. I will also report about some activities within our research project "NimbRo - Leaning Humanoid Robots". I will introduce you to Alpha, a full-scale humanoid, and Toni, a smaller biped, under construction in our lab. I will discuss mechanical design, electronics, communication, perception, behavior control, and simulation of these robots. Furthermore I will describe the commercially available robots RoboSapien and Kondo that we augmented with a Pocket PC and a camera in order to make them autonomous. Because humanoid robots are supposed to carry out a large variety of tasks, their evaluation is not easy. One possible evaluation method is the organization of competitions. In order to give you an impression of the state of the art, I will report about this year's RoboCup Humanoid League competitions, which took place in Lisbon. It will become obvious that many research problems need to be solved, before humanoid robots can be used in the real world. Among them are the development of high-performance actuators, sensors, and power supplies. A big challenge is the realization of energy-efficient dynamic walking that supports the dynamics of the system. There is a need for modular behavior control architectures that make controlling the many degrees of freedom of humanoid robots tractable. Furthermore, the integration of individual components must be done in a way that produces synergy effects, such as in audio-visual speech recognition and in active perception. Last, but not least, learning techniques need to be developed to adapt the behavior of humanoid robots to the situation at hand. These methods must be able to learn from few examples. One way to achieve quick learning is imitation. The humanoid body and human-like motion primitives simplify the mopping of observed actions to the robot. This could allow even naive users to 'program' a humanoid robot by demonstration. My talk will conclude with a speculative outlook to the future of humanoid robots. Using them as personal robots could change the way we live significantly.
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17:00
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SecuriTeam
SmarterMail is prone to an HTML-injection vulnerability because it fails to properly sanitize user-supplied input before using it in dynamically generated content.
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17:00
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SecuriTeam
OTRS is prone to an HTML-injection vulnerability because it fails to properly sanitize user-supplied input before using it in dynamically generated content.
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17:00
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SecuriTeam
SurgeMail is prone to an HTML-injection vulnerability because it fails to properly sanitize user-supplied input before using it in dynamically generated content.
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17:00
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SecuriTeam
Alt-N MDaemon is prone to an HTML-injection vulnerability because it fails to sanitize user-supplied input.
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10:01
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Hack a Day
This 2-year-old girl has a condition called arthrogryposis which causes her not to be able to move her arms. But with a little help, her muscles can be strengthened to achieve more normal use of her limbs. This is not the first time that an exoskeleton has been used, but the advent of 3D printed parts [...]
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7:42
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Hack a Day
Hackaday regular [Mikey Sklar] is no stranger to body modifications. He enjoys tweaking his body in ways that help him with day to day tasks, including a ruler tattoo on his arm and an RFID chip embedded in the web of his hand. Lately, he has been toying around with a less invasive means of [...]
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13:01
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Hack a Day
To test his new skills with his Arduino, [Ben] decided that he would build a robot. With no particular need to fill other than the need to build something cool he chose to build himself a tree climbing robot. He designed the body of the robot in Google Sketchup before beginning the build. The body [...]
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4:03
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Hack a Day
[Didier Stevens] wrote in to tell us about a little piece of PC security software he put together recently. His application, LockIfNotHot, works in conjunction with your PC as well as an IR temperature sensor in order to lock your computer the moment you step away. The theory behind the system is pretty simple. Basically, [...]
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7:06
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Hack a Day
Carnival in Salvador, Brazil is arguably one of the biggest and craziest parties this world has ever known. With millions in attendance for what is already an incredible audio and visual display, performers are faced with the daunting task of continually bringing something new and fresh to the masses. One could always add more fireworks [...]
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11:00
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Hack a Day
Prospero is the working prototype of an Autonomous Micro Planter, which is intended to be unleashed as a swarm. Using a Parallax propeller mounted on a Lynxmotion AH3-R hexapod body, though we have a ton of different ideas on hexapods if you find the price of the body to be out of budget. Inputs to [...]
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10:26
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Hack a Day
The white parts that make up the body contours of this guitar have been 3D printed to meet [Bård S D's] personal specifications. He started designing the pieces last year to add to his Zoybar guitar. Each of the three parts has its own function. The tail piece serves as a floor stand, as well [...]
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5:14
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Hack a Day
[Taylor Veldrop] has been playing with an NAO robot and ROS, mixed with a Kinect to get some pretty amazing results. The last time we saw any work done with ROS and the Kinect, it was allowing some basic telemetry using the PR2. [Tyler] has taken this a step further allowing for full body control [...]
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12:39
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Hack a Day
The human body is an amazing instrument from an engineering standpoint. Replicating just one part of it proves extremely difficult but these athletic legs show a lot of promise. This is the work of a Japanese researcher named [Ryuma Niiyama]. He’s been working on the design for years, and is now using pneumatic actuators to mimic [...]
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7:30
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Hack a Day
We know that you can transform the mechanical motions of your body into electrical energy, like when you turn the crank or shake a mechanically-powered flashlight. These types of mechanical motions are quite large compared to many of the day-to-day (and minute-to-minute) actions you perform–for example walking, breathing, and thumb wrestling. What if we could [...]
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8:00
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Hack a Day
[Greasetattoo] shares the process of building his wooden quadcopter body that won 2nd place in the Minnesota state fair. His plans were purchased as a kit back in 1999, but he never got around to actually building them. The original plans called for a foam board body, but he felt that a wooden piece of [...]
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13:08
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Hack a Day
If you think there’s a gun inside that camera you’ve been fooled. We just like the juxtaposition of the 1940′s era camera with the iconic sidearms. What you see is a point-and-shoot cameras inside of the classic Leica II body (this is actually a Zorki 1 knockoff). It is much like the Canon AE-1 hack [...]
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19:00
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Packet Storm Security Recent Files
Mandriva Linux Security Advisory 2010-053 - mod_proxy_ajp: Respond with HTTP_BAD_REQUEST when the body is not sent after request headers indicate a request body is incoming; this is not a case of HTTP_INTERNAL_SERVER_ERROR. Packages for 2008.0 are provided for Corporate Desktop 2008.0 customers. The updated packages have been patched to correct this issue.
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19:00
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Packet Storm Security Advisories
Mandriva Linux Security Advisory 2010-053 - mod_proxy_ajp: Respond with HTTP_BAD_REQUEST when the body is not sent after request headers indicate a request body is incoming; this is not a case of HTTP_INTERNAL_SERVER_ERROR. Packages for 2008.0 are provided for Corporate Desktop 2008.0 customers. The updated packages have been patched to correct this issue.
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4:00
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darkc0de
Some Body Can Help Me Decrypt This Password